Le Ver

Le Ver
Developed in Unity 3D, Le Ver was a game I worked on for Ludum Dare #29 alongside three of my friends. I contributed to the project as a designer and programmer, where I wrote the camera script, assisted in the development of the movement script, and came up with the idea behind the game.

Le Ver sees you take on the role of Remi, a French existential worm, as he contemplates the meaning of life and hunts for delicious truffles beneath the earth.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s