The winning entry at the Global Game Jam 2015 Carleton University location, Last Resort was a Unity 3D game jam title I worked on in collaboration with Jake Cataford and Matthew Hegmann. I served as a modeler and artist on the project, which saw me producing every asset except for the characters, island, ladder and bonfire.
Last Resort is a frenetic multiplayer experience staged on a deserted island. Both players have found themselves stranded, and they’re both succumbing to their hunger. Jump, dash, strike, and lose yourself to the call of the beast in this competitive struggle to survive!